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Sheets in .NET with Jurassic | C# + Jurassic | demos/bigdata/index | solutions/input |
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Jurassic1 is a JavaScript compiler for .NET, In contrast to other engines, Jurassic generates .NET bytecode.
SheetJS is a JavaScript library for reading and writing data from spreadsheets.
This demo uses Jurassic and SheetJS to read and write spreadsheets. We'll explore how to load SheetJS in the Jurassic engine, exchange binary data with a C# program, and process spreadsheets and structured data.
The "Integration Example" section includes a complete command-line tool for reading arbitrary workbooks and writing data to ODS (OpenDocument Spreadsheet) workbooks.
:::danger Telemetry
The dotnet
command embeds telemetry.
The DOTNET_CLI_TELEMETRY_OPTOUT
environment variable should be set to 1
.
"Platform Configuration" includes instructions for setting the environment variable on supported platforms.
:::
Integration Details
The SheetJS "mini" script can be parsed and evaluated in a Jurassic engine instance.
:::warning pass
Jurassic throws errors when processing the "full" script (xlsx.full.min.js
):
Unhandled exception. Jurassic.JavaScriptException: Error: Maximum number of named properties reached.
The xlsx.mini.min.js
script must be used!
The mini build has a number of limitations, as noted in the installation guide.
:::
It is recommended to pass Base64 strings between C# code and the script engine.
Initialize Jurassic
A Jurassic.ScriptEngine
object can be created in one line:
var engine = new Jurassic.ScriptEngine();
Jurassic does not expose the NodeJS global
. It can be synthesized:
:::note pass
The goal is to run the following JavaScript code:
var global = (function(){ return this; }).call(null);
:::
engine.Evaluate("var global = (function(){ return this; }).call(null);");
Load SheetJS Scripts
Jurassic engine objects support the ExecuteFile
method for evaluating scripts:
/* read and evaluate the shim script */
engine.ExecuteFile("shim.min.js");
/* read and evaluate the main library */
engine.ExecuteFile("xlsx.mini.min.js");
To confirm the library is loaded, XLSX.version
can be inspected:
Console.WriteLine("SheetJS version {0}", engine.Evaluate("XLSX.version"));
Reading Files
In C#, System.IO.File.ReadAllBytes
reads file data into a byte[]
byte array:
string filename = "pres.xlsx";
byte[] buf = File.ReadAllBytes(filename);
The bytes cannot be directly passed to Jurassic. Base64 strings are supported.
An encoded Base64 string can be created with System.Convert.ToBase64String
:
string b64 = System.Convert.ToBase64String(buf);
Jurassic.ScriptEngine#SetGlobalValue
will assign the C# String to a global:
engine.SetGlobalValue("buf", b64);
The buf
variable can be parsed from JS with the SheetJS read
method2:
:::note pass
The following script will be evaluated:
var wb = XLSX.read(buf, {type:'base64'});
:::
engine.Evaluate("var wb = XLSX.read(buf, {type:'base64'});");
wb
is a SheetJS workbook object. The "SheetJS Data Model" section
describes the object structure and the "API Reference" section
describes various helper functions.
Writing Files
The SheetJS write
method3 can write workbooks. The option type: "base64"
instructs the library to generate Base64 strings. The bookType
option4
controls the output file format.
:::note pass
The following expression will be evaluated:
XLSX.write(wb, {bookType: 'ods', type: 'base64'})
The result will be passed back to C# code.
:::
string ods = engine.Evaluate("XLSX.write(wb, {bookType: 'ods', type: 'base64'})") as string;
ods
is a Base64 string. System.Convert.FromBase64String
can decode the
string into a byte[]
which can be written to file:
File.WriteAllBytes("SheetJSJurassic.ods", System.Convert.FromBase64String(ods));
Integration Example
:::note Tested Deployments
This demo was tested in the following deployments:
Architecture | Jurassic | Date |
---|---|---|
darwin-x64 |
3.2.7 |
2024-06-15 |
darwin-arm |
3.2.7 |
2024-06-15 |
linux-x64 |
3.2.7 |
2024-06-20 |
linux-arm |
3.2.7 |
2024-06-20 |
:::
Platform Configuration
- Set the
DOTNET_CLI_TELEMETRY_OPTOUT
environment variable to1
.
How to disable telemetry (click to hide)
Add the following line to .profile
, .bashrc
and .zshrc
:
export DOTNET_CLI_TELEMETRY_OPTOUT=1
Close and restart the Terminal to load the changes.
Type env
in the search bar and select "Edit the system environment variables".
In the new window, click the "Environment Variables..." button.
In the new window, look for the "System variables" section and click "New..."
Set the "Variable name" to DOTNET_CLI_TELEMETRY_OPTOUT
and the value to 1
.
Click "OK" in each window (3 windows) and restart your computer.
- Install .NET
Installation Notes (click to show)
For macOS x64 and ARM64, install the dotnet-sdk
Cask with Homebrew:
brew install --cask dotnet-sdk
For Steam Deck Holo and other Arch Linux x64 distributions, the dotnet-sdk
and
dotnet-runtime
packages should be installed using pacman
:
sudo pacman -Syu dotnet-sdk dotnet-runtime
https://dotnet.microsoft.com/en-us/download/dotnet/6.0 is the official source for Windows and ARM64 Linux versions.
- Open a new Terminal window in macOS or PowerShell window in Windows.
Base Project
- Create a new folder
SheetJSJurassic
and a newdotnet
project:
mkdir SheetJSJurassic
cd SheetJSJurassic
dotnet new console
dotnet run
- Add Jurassic using the NuGet tool:
dotnet add package Jurassic --version 3.2.7
To verify Jurassic is installed, replace Program.cs
with the following:
var engine = new Jurassic.ScriptEngine();
Console.WriteLine("Hello {0}", engine.Evaluate("'Sheet' + 'JS'"));
After saving, run the program:
dotnet run
The terminal should display Hello SheetJS
Add SheetJS
- Download the SheetJS mini script, shim script and test file. Move all three files to the project directory:
- xlsx.mini.min.js
- shim.min.js
- pres.xlsx
{\ curl -LO https://cdn.sheetjs.com/xlsx-${current}/package/dist/shim.min.js curl -LO https://cdn.sheetjs.com/xlsx-${current}/package/dist/xlsx.mini.min.js curl -LO https://docs.sheetjs.com/pres.xlsx
}
- Replace
Program.cs
with the following:
var engine = new Jurassic.ScriptEngine();
engine.Evaluate("var global = (function(){ return this; }).call(null);");
engine.Evaluate(File.ReadAllText("shim.min.js"));
engine.Evaluate(File.ReadAllText("xlsx.mini.min.js"));
Console.WriteLine("SheetJS version {0}", engine.Evaluate("XLSX.version"));
After saving, run the program:
dotnet run
The terminal should display SheetJS version {current}
Read and Write Files
- Replace
Program.cs
with the following:
var engine = new Jurassic.ScriptEngine();
/* Initialize Jurassic */
engine.Evaluate("var global = (function(){ return this; }).call(null);");
/* Load SheetJS Scripts */
engine.ExecuteFile("shim.min.js");
engine.ExecuteFile("xlsx.mini.min.js");
Console.WriteLine("SheetJS version {0}", engine.Evaluate("XLSX.version"));
/* Read and Parse File */
byte[] filedata = File.ReadAllBytes(args[0]);
string b64 = System.Convert.ToBase64String(filedata);
engine.SetGlobalValue("buf", b64);
engine.Evaluate("var wb = XLSX.read(buf, {type:'base64'});");
/* Print CSV of first worksheet*/
engine.Evaluate("var ws = wb.Sheets[wb.SheetNames[0]];");
object csv = engine.Evaluate("XLSX.utils.sheet_to_csv(ws)");
Console.Write(csv);
/* Generate XLSB file and save to SheetJSJurassic.ods */
string ods = engine.Evaluate("XLSX.write(wb, {bookType: 'ods', type: 'base64'})") as string;
File.WriteAllBytes("SheetJSJurassic.ods", System.Convert.FromBase64String(ods));
After saving, run the program and pass the test file name as an argument:
dotnet run pres.xlsx
If successful, the program will print the contents of the first sheet as CSV
rows. It will also create SheetJSJurassic.ods
, an OpenDocument spreadsheet
that can be opened in Excel or another spreadsheet editor.
:::info pass
Running dotnet run
without the filename argument will show an error:
Unhandled exception. System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Program.<Main>$(String[] args) in C:\Users\Me\SheetJSJurassic\Program.cs:line 15
The command must be run with an argument specifying the name of the workbook:
dotnet run pres.xlsx
:::
-
The project does not have a website. The library is hosted on NuGet. ↩︎
-
See "Supported Output Formats" in "Writing Files" for details on
bookType
↩︎