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---
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title: JavaScript Engines
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pagination_prev: demos/bigdata/index
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pagination_next: solutions/input
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2022-08-08 06:59:57 +00:00
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---
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2024-01-29 03:29:45 +00:00
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import EngineData from '/data/engines.js'
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import BindingData from '/data/bindings.js'
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2024-01-29 03:29:45 +00:00
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[SheetJS](https://sheetjs.com) is a JavaScript library for reading and writing
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data from spreadsheets.
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JavaScript code cannot be directly executed on most modern computers. A software
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component ("JavaScript engine") executes code. After embedding a JS engine,
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programs can leverage SheetJS libraries to process spreadsheets and data.
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The demos in this section showcase a number of JS engines and language bindings.
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In each case, we will build a sample application that embeds a JS engine, loads
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SheetJS library scripts, and reads and writes spreadsheet files.
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## General Caveats
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There are many JS engines with different design goals. Some are designed for
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low-power or low-memory environments. Others aim for interoperability with
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specific programming languages or environments. Typically they support ES3 and
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are capable of running SheetJS code.
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Common browser and NodeJS APIs are often missing from light-weight JS engines.
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**Global**
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Some engines do not provide `globalThis` or `global` or `window`. A `global`
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variable can be exposed in one line that should be run in the JS engine:
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```js
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var global = (function(){ return this; }).call(null);
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```
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**Console**
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Some engines do not provide a `console` object but offer other ways to print to
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standard output. For example, Hermes[^1] provides `print()`. A `console` object
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should be created using the engine print function:
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```js
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var console = { log: function(x) { print(x); } };
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```
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**Binary Data**
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Some engines do not provide easy ways to exchange binary data. For example, some
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libraries pass null-terminated arrays, which would truncate XLSX, XLS, and other
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exports. APIs that accept pointers without length should be avoided.
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Base64 strings are safe, as they do not use null characters, but should only be
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used when there is no safe way to pass `ArrayBuffer` or `Uint8Array` objects.
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The SheetJS `read`[^2] and `write`[^3] methods directly support Base64 strings.
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**Byte Conventions**
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Java has no native concept of unsigned bytes. Values in a `byte[]` are limited
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to the range `-128 .. 127`. They need to be fixed within the JS engine.
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Some engines support typed arrays. The `Uint8Array` constructor will fix values:
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```js
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var signed_data = [-48, -49, 17, -32, /* ... */]; // 0xD0 0xCF 0x11 0xE0 ...
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var fixed_data = new Uint8Array(signed_data);
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```
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When `Uint8Array` is not supported, values can be fixed with bitwise operations:
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```js
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var signed_data = [-48, -49, 17, -32, /* ... */]; // 0xD0 0xCF 0x11 0xE0 ...
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var fixed_data = new Array(signed_data.length);
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for(var i = 0; i < signed_data.length; ++i) fixed_data[i] = signed_data[i] & 0xFF;
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```
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## Engines
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:::info pass
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Demos are tested across multiple operating systems (Windows, MacOS and Linux)
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across multiple architectures (x64 and ARM64).
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:::
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The following engines have been tested in their native languages:
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<EngineData/>
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The following bindings have been tested:
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<BindingData/>
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:::note pass
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Asterisks (✱) in the Windows columns mark tests that were run in Windows
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Subsystem for Linux (WSL). In some cases, community efforts have produced forks
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with native Windows support.
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Blank cells mark untested or unsupported configurations. With cross-compilation,
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V8 can run natively in Windows on ARM. The `win11-arm` platform is not tested
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since the official build infrastructure does not support Windows on ARM and the
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V8 project does not distribute shared or static libraries for Windows on ARM.
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:::
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#### Boa
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Boa is an embeddable JS engine written in Rust.
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This demo has been moved [to a dedicated page](/docs/demos/engines/boa).
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#### ChakraCore
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ChakraCore is an embeddable JS engine written in C++.
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This demo has been moved [to a dedicated page](/docs/demos/engines/chakra).
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#### Duktape
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Duktape is an embeddable JS engine written in C. It has been ported to a number
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of exotic architectures and operating systems.
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This demo has been moved [to a dedicated page](/docs/demos/engines/duktape).
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The demo includes examples in C, Perl, PHP, Python and Zig.
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#### Goja
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Goja is a pure Go implementation of ECMAScript 5.
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This demo has been moved [to a dedicated page](/docs/demos/engines/goja).
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#### Hermes
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Hermes is an embeddable JS engine written in C++.
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This demo has been moved [to a dedicated page](/docs/demos/engines/hermes).
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#### JavaScriptCore
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iOS and MacOS ship with the JavaScriptCore framework for running JS code from
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Swift and Objective-C.
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This demo has been moved [to a dedicated page](/docs/demos/engines/jsc).
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#### JerryScript
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JerryScript is a lightweight JavaScript engine designed for use in low-memory
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environments including microcontrollers.
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This demo has been moved [to a dedicated page](/docs/demos/engines/jerryscript).
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#### Jint
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Jint is an embeddable JS engine for .NET written in C#.
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This demo has been moved [to a dedicated page](/docs/demos/engines/jint).
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#### Nashorn
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Nashorn shipped with some versions of Java. It is now a standalone library.
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This demo has been moved [to a dedicated page](/docs/demos/engines/nashorn).
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#### QuickJS
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QuickJS is an embeddable JS engine written in C. It provides a separate set of
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functions for interacting with the filesystem and the global object. It can run
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the standalone browser scripts.
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This demo has been moved [to a dedicated page](/docs/demos/engines/quickjs).
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#### Rhino
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Rhino is an ES3+ engine in Java.
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This demo has been moved [to a dedicated page](/docs/demos/engines/rhino).
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#### V8
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V8 is an embeddable JS engine written in C++. It powers Chromium and Chrome,
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NodeJS and Deno, Adobe UXP and other platforms.
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This demo has been moved [to a dedicated page](/docs/demos/engines/v8).
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The demo includes examples in C++, C#, Python, and Rust.
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[^1]: See ["Initialize Hermes"](/docs/demos/engines/hermes#initialize-hermes) in the Hermes demo.
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[^2]: See [`read` in "Reading Files"](/docs/api/parse-options)
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[^3]: See [`write` in "Writing Files"](/docs/api/write-options)
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